Entertainment

Entertainment Features. These features include netflix subscriptions. They are returned in the india/feature/entertainment endpoint.Definitions of these features generated by Pngme are:

FeatureDefinitionUse CaseValue PropositionResponse value
count_entertainment_and_subscription_events
_{t0_days}_{t1_days}
The number of SMS received indicating that the user engaged in
spending through entertainment and certain subscriptions. The counts are summed over a period of t0 to t1 days history prior to the prediction date, where the time windows are 0-30, 31-90, or 0-90 days.
• Improve customer satisfaction and loyalty by offering easier payment to subscriptions rewarding their loyalty and encouraging repeat purchases.
• Enhance customer engagement and retention by offering tailored product
recommendations
• These features may be indicative of an individual’s spending capacity
• Understanding a user’s activity related to subscriptions and entertainment can help
tailor marketing strategies and develop products that cater
to this specific customer segment.
{int, null}
count_netflix_events
_{t0_days}_{t1_days}
The number of SMS received indicating that the user engaged in netflix subscriptions. The counts are summed over a period of t0 to t1 days history prior to the prediction date, where the time windows are 0-30, 31-90, or 0-90 days.• Improve customer satisfaction and loyalty by offering easier payment to netflix.
• Enhance customer engagement and retention by offering tailored product
recommendations
• Improve data quality and reliability by using SMS data as a source of truth.
• This feature may be indicative of an individual’s spending capacity
Indicates disposable income and entertainment preferences
• Understanding a user’s activity related to entertainment can help
tailor marketing strategies and develop products that cater
to this specific customer segment.
{int, null}
count_wines_and_spirits_events
_{t0_days}_{t1_days}
The number of SMS received indicating that the user engaged in
spending through purchasing wines/spirits. The counts are summed over a period of t0 to t1 days history prior to the prediction date, where the time windows are 0-30, 31-90, or 0-90 days.
• Enhance customer engagement and retention by offering tailored product
recommendations
• Improve data quality and reliability by using SMS data as a source of truth.
• This feature may be indicative of an individual’s spending capacity
Might signal high-income or affluent customers for premium banking products
On the other hand might also signal risky profiles where there is excessive spending on wines and spirits
{int, null}
sum_of_entertainment_and_subscription_debits
_{t0_days}_{t1_days}
The amount of money a customer has spent on entertainment and certain subscriptions. The debits are summed over a period of t0 to t1 days history prior to the prediction date, where the time windows are 0-30, 31-90, or 0-90 days.• Improve customer satisfaction and loyalty by offering easier payment to subscriptions rewarding their loyalty and encouraging repeat purchases.
• Enhance customer engagement and retention by offering tailored product
recommendations
• Improve data quality and reliability by using SMS data as a source of truth.
• These features may be indicative of an individual’s spending capacity
• Understanding a user’s activity related to subscriptions and entertainment can help
tailor marketing strategies and develop products that cater
to this specific customer segment.
{int, null}
sum_of_netflix_debits
_{t0_days}_{t1_days}
The amount of money a customer has spent on netflix subscriptions. The debits are summed over a period of t0 to t1 days history prior to the prediction date, where the time windows are 0-30, 31-90, or 0-90 days.• Improve customer satisfaction and loyalty by offering easier payment to netflix.
• Enhance customer engagement and retention by offering tailored product
recommendations
• Improve data quality and reliability by using SMS data as a source of truth for
verifying ecommerce activities of customers.
• This feature may be indicative of an individual’s spending capacity
• Understanding a user’s activity related to entertainment can help
tailor marketing strategies and develop products that cater
to this specific customer segment.
{int, null}
sum_of_wines_and_spirits_debits
_{t0_days}_{t1_days}
The amount of money a customer has spent on purchasing wines/spirits. The counts are summed over a period of t0 to t1 days history prior to the prediction date, where the time windows are 0-30, 31-90, or 0-90 days.• Enhance customer engagement and retention by offering tailored product
recommendations
• Improve data quality and reliability by using SMS data as a source of truth.
• This feature may be indicative of an individual’s spending capacity
Might signal high-income or affluent customers for premium banking products
On the other hand might also signal risky profiles where there is excessive spending on wines and spirits
{int, null}